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Showing posts with the label Writing

Why make a game? (Or anything?)

Navigating the teleological terrors which assail creativity in the current age.

Lunacy: What happens if you write the same writing prompt every day for 200 days?

The results were pretty weird.

Eleven interesting quotes, from a hoard obsessively collected over many years with no particular rhyme or reason

One of the things that I do instead of driving fast cars and dating supermodels is collect interesting quotes.

The Great Gumdrop Robbery is Poetry

A quick followup to my previous post about Russel Hoban's The Hungry Three series!

A reading recommendation: Russell Hoban's The Hungry Three series (and also some accidental spicy werewolf romance novel plans, but that's on me, not Russell)

My friend Lars likes to use the phrase, "Garbage in, garbage out."

Vim Part 3: The stone is sharp

Happy Friday! For those of you to whom reality provides an insufficient amount of psychedelic, grave-robbing shenanigans amongst the rusting hulks and inhuman powers of the fallen future, I have another slice of Vim! ...Poor Grit the Quill is out of the snake-siege and into even greater insanities.

What if Disneyland were staffed by animals? A completely deranged pile of insomniac scribblings from a slow and sleepless Saturday.

Thanks to an unexpected bout of insomnia last night, I am currently operating with approximately 3.5 hours of sleep. I also have 39 pages of rambling, incoherent, hand scrawled notes for something called The Cleverest Beast , which apparently felt very compelling in the wee hours of the morning.

A Curiosity at the Establishment of Madame Z______________

I've got another bit of madness for you! For some reason, I've been in kind of a swordfish mood lately… (Is this what being trapped in an artistic rut* feels like?)

More unhinged narrative design: What if RPG stats measured weaknesses instead of strengths? Part Two – Turn those boring old stats into snazzy new anti-stats!

See Part One here! Time to break some more table tops! (and also my face...)

Vim Part 2: Stave spoke to me.

Some more Vim for you, fresh from the fetid jungles of the imagination!

Vim Is the Color of Rust and Sun

( Read Part Two here. ) I don't normally post first drafts of personal writing, but I submitted an in-progress short story for last week's Operation Garbage Fountain , and, as per my agreement with fellow garbage-fountainier Lars Doucet , I am contractually obliged to write about it online.

Look what the garbage fountain tossed up: Interview with an Ichthyologist

For only 5 of your human minutes, you can experience the glorious pulp horror comedy splendor that is Interview with an Ichthyologist Itch.io! (Did I mention that you can get a pet fish-puppy to smite your enemies?)

Narrative Design VS. Sequence Breaking: limited time events in Temple Run Legends

Temple Run: Legends was a really interesting challenge in general, but the trickiest part was definitely the limited time events that the design team wanted to do as post-launch content.

Game writing can't "fix it in post."

Our premise is simple: Don't try to use story to contradict everything else that the player sees and does.

Stop wasting your item descriptions!

  There's a finite amount of text space in your game. It's a terrible shame to waste any of it.

Writing Tool Recommendation: The New York Times Dictionary of Misunderstood, Misused, & Mispronounced Words: Words We Know (until Someone Asks Us What They Mean)

In all its rugged splendor. This is a brilliant book, and you should buy it. I was reading Gene Wolfe's Castle of the Otter (a collection of essays and advice named after a humorous misreporting of the title of his book Citadel of Autarch ), and two pieces of advice really stuck out to me: 1) Write a story every day. 2) Buy the New York Times Dictionary of Misunderstood, Misused, & Mispronounced Words – it's really cheap.   Also an $8 find. I thought, "Okay, but he wrote that back in the 80s. I bet this book is a collectors' item now." Then, I looked it up on Thrift Books. It's only eight dollars! 8! That's, like, half a latte. You could buy three and juggle them! One, it's awesome if you're reading Gene Wolfe, because when he uses a word you don't know (approximately every other sentence), you have the dictionary that he was using right here in your hand. Secondly, you now possess a normal-book sized dictionary with readable size text tha...